Not only do dating simulators give you the chance to interact with people from all over the world, but they can also help you improve your communication and overall dating skills.
Our World is one of their more popular simulation games, hosting over 75 million players who mingle in a virtual reality.
Or — if you’re more into fantasy games — you can play Knights and Brides and duel other players online.
Most people, though, enjoy the friction of the chase, and effectively creating it through narrative and choice design is one of the fundamental challenges for people who want to make games about romance.
Fortunately, indie designer Anna Anthropy specializes in friction.
But while her perspectives often provoke ire from the mainstream gaming audience, it's hard to argue with Anna about the "lonely nerd harem fantasy" element of popular dating sims, the best known of which are Japanese-made and generally feature a roulette of slavish girls (plenty are literally about harems).
My best friend got the original Sims game when it came out in 2000, and I remember staying up late with her playing it for hours.
We all sat down and talked to talk it through, ultimately deciding that we can’t release the game tonight.
We want to put out the good game that you all deserve, but to do that it’s going to take a little more time.
It was so much fun being able to create our own world where we could be whoever we wanted to be and do whatever we wanted to do.